Unreal Engine - Dodge Charger RT 69 - Automotive cinematic with Raytra

Unreal Engine - Dodge Charger RT 69 - Automotive cinematic with Raytracing

Unreal Engine cinematic using full dynamic lighting with raytracing. Created using Megascans assets, automotive material pack among other assets from the Epic marketplace and the Charger RT (Very convenient abbreviation lol) Rendered in Unreal Engine 4.27 with RTX and Nvidia DLSS 2.0 (Used for good performance in the viewport visualization) This is my first attempt to create automotive content inside Unreal Engine as practice improving several technical aspects, cinematography techniques alongside ray tracing in real-time rendering. â–¶Epic marketplace assets -Background buildings: Abandoned Factory Buildings - Day/Night Scene -Ceiling details: Bunker Dodge Charger 1969 Custom 3D Model by Squir 'Six Coffin Nails' by Kerosyn is under a Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) license Music promoted by BreakingCopyright: https://youtu.be/qNlTYQC67q4 Orbital Frames â–¶ Instagram https://www.instagram.com/orbitalframes/ â–¶ Twitter https://www.twitter.com/OrbitalFrames â–¶ Artstation https://www.artstation.com/orbitalframes â–¶ Behance https://behance.net/orbitalframes â–¶ Tik Tok http://tiktok.com/@orbitalframes #OrbitalFrames #Raytracing #UnrealEngine

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